Friday, May 27, 2011

Wednesday May 18th, 2011

During this time we went over our additional comments.
We decided to definitely have a reservoir tank that would refill the system when the surface tension was broken by falling below a certain line. This still would need to be services every couple weeks
It was addressed  that our exhibit could get confusing with so many moving parts and different activities. This was addressed by considering ways to tie each exhibit together more, possibly through signage being a long roll through all exhibits instead of a separate sign for each exhibit.  We also considered decreasing the number of modules and increasing the size of each.
A power source was also a concern. We considered many options including, a power cord, a car battery, and solar film. We decided that the solar film would be optimal to go along with the theme of renewable energy and it would store energy then use that stored energy to work after the sun goes down for a few hours then shut off automatically. If this was placed indoors it would rely on an outside power source through a cord.

We decided on a general idea of what we would like to have on out posters for the presentation and started working on a layout.

Madison Children's Museum–Madison, Wisconsin

Design Coalition architects collaborated with Tom Lindsay create two major water exhibits for the Madison Children's Museum: the Water Machine and the Water Dome.

The high-profile Water Machine is placed in the entrance lobby because an existing recess in the floor -- originally for sidewalk window displays -- perfectly accommodated the drain basin depth. The laminar jets and the spinning vortex of water create an irresistible attraction, from inside as well as outside the museum.


The Water Dome
A castleated Victorian-esque glass house crafted of CNC-cut structural aluminum and recycled glass. Stand in the center and you are directly under a dome of transparent flowing water.
Water cascades from the glass roof down over 'rain chains' made from old glass electrical insulators into play basins. The central feature is a Mist Bell -- flowing water filled with ultrasonically-created mist.

Pictures and videos HERE!

Friday May 20th Update

We decided where we want each activity to be placed on the exhibit. We also determined how to make a better connection with the visitors. This will allow them to realize how hydro-power effects them directly and how they can use energy more efficiently. We also determined a few more specifics of what information we would like to have on our signs.

Wednesday 25th, 2011

In this class altered our exhibits to allow more interactive and goal oriented activities. We changed our tornado exhibit to have a wheel simulated to look like a faucet, as the wheel is turned the "tornado" increases and decreases speed. We altered the flow table to allow more points of interactions and be more group oriented. We scheduled our manufacturing times to ensure our prototype is made in time to make any needed alterations. We began to create our autoCAD files for laser cutting out model. We also rearranged our modules to better reflect our theme and encourage the flow from one activity to another.

Wednesday, May 25, 2011

Monday May 23rd, 2011




This week we made design changes, we made our modules smaller and took out the drum activity. In addition we decided to have two of the wave module at different heights to allow ease of use for all visitors.
These were the items we discussed and plan to make definite decisions on next class

Things to decide
1)      Where to put signs? add images, keep short, next to exhibit
2)      What activities we want to keep
3)      What can light up? (how seen at night? And shut down at night?)
4)      How to make more group activities
5)      We need to show that we have thought about specifics/ issue like sanitation but we do not need specs on each thing. Maybe put sites that could lead to
6)      Open ended question for each- the big concept ideas- graphics to complement each
7)      How to have a scale of energy made
8)      How to show that they are all working together in one system  
9)      How to have energy for it?
10)   Put lights through the support system
11)   Name for exhibit
12)   Dial of different seasons effect amount of flow of water
13)   Prototype
14)   How to accommodate for rocks or other stuff being thrown in it
15)   Solutions to maintenance

Wednesday, May 18, 2011

Monday May 16th, 2011

During this hour we debriefed our presentation and moved on to deciding more details.
- We are most likely going to have a filter system that can pump 4800 gallons per hour costing 180 dollars but that is not set in stone yet.
- We are working on deciding what specifically will be put on signs and how many there should be, right now we are thinking one big one or no more then five small ones. We do not want the signs to overwhelm the experience. We would like to have statistics about San Luis Obispo, California, and the entire US. We also plan to include a blurb about the two hydropower energy plants SLO to make more ties to the area. We would like to include a little about potential andd kinetic energy to have the direct STEM connection. One other consideration is to include information about dams because most people are only informed from a very bias view either one way or the other. We are considering also including wave energy because SLO is so close to the ocean but we do not want the signs to be overwhelming so we have not decided yet.

- we would like to include information that is direct and quantitative, such as A certain number of gallons of water released at the top of bishops and running down could power a certain technology.
- We are further deciding how to attach specific elements and what materials and manufacturing we would like to use for our prototype.

Sunday, May 15, 2011

Friday the 13th

After the past few weeks of bouncing ideas around in circles, it was finally time to show the rest of the class, as well as some of the people who had come to teach us, what we had been plotting:

Click the slide to download presentation!


Wednesday, May 11, 2011

Design Development

On Monday, May 9th, we simply worked on our design. We further developed our individual activities at our exhibit. We had a general idea of what we wanted all along, but we just formalized the ideas.
We began talking about our presentation and what we needed.

Thursday, May 5, 2011

User Personas...part IV

Our last and most interesting user persona is Richard. He's a 55-year-old architect who's a Berkeley graduate. He worked for a San Luis Obispo architecture firm. After a severe car accident, however, he lost his hand and was severely injured, which put him out of work for a while. He lost his ability to draft, as that was the means of doing business in his time, and didn't know how to use a computer. As time passed, the new incoming architects were digitally proficient, something richard couldn't compete with. He had massive debt, due to the hospital bills and can't get a job due to his status. He also has no family to go to. He's an extremely intelligent individual who enjoys puzzles and problem solving. He spends his time reading and tries to learn as much as possible from everything. He is extremely friendly with the locals but talks excessively. A rather depressing story...

User Personas...part III




Our 3rd user persona was Coco Banernaut. She's a 30-year-old lawyer who's pregnant and has 1 kid. She has a husband, but he's almost never there, being caught up in work (he's a doctor); therefore she's the main caretaker of the child. She has the desire to relive her college past. She was actually a Cal Poly student, but decided to stay and live here. Her one and only child has A.D.D. Coco is a funny person who, through her pregnancy, is very emotional. She is a formal, classy woman who works hard and just tries to relax in the little spare time she has.

User Personas....part II

Today we met at the library. We developed the rest of our user personas.

Our first was a 20 year-old college student named Ashley. Her major is computer science. She is studious, curious, introverted, a broke college kid, and has the desire to be social. She enjoyes interaction with others but is too timid to initiate conversations. She works for Resnet and is a TA, and enjoys video games; therefore, she is not the most popular girl around.


Here's a few pics of today.

Wednesday, May 4, 2011

User personas...part I




So we kinda ran out of time towards the end of class, and we were only able to develop one user persona. We're meeting tomorrow to develop the other two and to work on our design. For the mean time, here's our 12-year-old preteen with an attitude Timmy. He's a typical class clown who loves attention. He has a short memory span and loves to push the limits to convey a bad-boy persona. Oh, and he plays hockey. Here are a few renditions of our interpretation of him.

Wednesday May 4th

So today we pretty much just worked towards further developing our project. We discussed our survey results and how we could translate those into our design approach.

We discussed overall form and activities that would occur within our exhibit. I think our group made significant progress today as we were able to derive an overall layout and design for our exhibit. Now it's just a matter of running with that and further developing it.

Here's a few pictures...

Monday May 2nd, Class Update

We made a lot of progress during this class. Starting off with giving group feedback on how we could work better together. Everyone rated our teams performance at about a five, because we have made a lot of progress in working together progressing on our project but there is still room for improvement.This was our list of thinks to start doing, stop doing, and continue doing.

Start:
- Making Decisions
- Clarifying Idea 
- Compromising/ Give a little, Take a little 

Stop:
- Wasting time
- Getting stuck on one idea or detail and not being able to move on

Continue:
- Listening to everyone's ideas 
- Drawings: They convey all of our ideas more clearly then just telling each other

We did make progress on the project through making a few decisions that we are continuing with right now but can be changed if need be. The First is that we decided on the tilted L design with linear inlets to create public and private interaction areas but a slight curve of the entire structure. We decided we wanted to have a window type portion where people could see how turbines work underwater. We plan to have the highest point be four feet tall unless we have a free standing open mechanism then we will make an exception of no more then 5 feet tall. We would like to elongate our design because we believe it will flow with the water and area better.  We plan to have grates and filters to account for any unwanted items that might fall into or be placed into our exhibit. We are considering a roof over the area but have not yet decided if we are going to follow through with it because we do not want to interfere with the atmosphere of the space.

We decided out 10 questions to ask the general public in order to get a better view of how people would view/approach hydro-power and our exhibit.The questions and our collected responses are below.

*On A scale from 1 to 5 how important do you think renewable energy is?


One person said 3
Four people said 4
Seven people said 5 
*On a scale from 1 to 5 what do you think is the influence of renewable energy in your daily life?
Two people said 1
Nine people said 2
Three people said 3
 
*When you hear the term hydropower what comes to mind? 
*Turbines in water
* A Dam (Hoover)
*Water Powering objects
*Environmental Destruction
*Water Turbines
*Dying Fish, not good, Interfere with lifecycle
*Rivers
*Reservoirs
 
*What can you tell me about hydropower?
*Harnessing natural water for energy.
*Countryside water wheel
*Dams are bad for the environment
*Destruction of Dam placement.
*Energy harnessed through a water current
*Uses of a water wheel by a stream
*Originally good idea before, steam engines, but a better way to go at it now
*Not efficient
*Turbines
*Converting Mechanics into energy 
*What concerns do you have with Hydropower?
*Dams can disrupt the environment and destroy ecosystems
*Not enough modern advances in hydro power technology
*Destruction, Migration Patterns, Erosion, use of nonrenewable energy to construct dams, 60 year life span of the Dams
*Dam destructs the environment and a large scale back up of water
*Focus is on Renewable Energy when there are bigger problems in the world
 *Have you ever been to a water exhibit? If yes, elaborate
*Lots of Natural responses. They considered waterfalls, ponds, oceans, and lakes exhibits. Shows where most people have experienced informal learning about water
*Water Parks: Marine World has a board that tells visitors about how much water you save by not flushing the toilet and how much water you use in a five minute shower- person remembered this from many years ago.
*Monterey Aquarium
*Modern Art Water Exhibit: In San Francisco, Sculptures with water flowing out or caving in.
*Sea World, Mills in Smokey Mountains
 
*Yes, an exhibit in Amsterdam.  It was called the Science Center and it essentially demonstrated the water cycle.  
*Yes, a marble ball in China.  It was essentially a large marble ball that was levitated by water pressure and people had the ability to smoothly move the ball around, as it was suspended.
*World of Color at Disneyland
*Tide pools at the aquarium (very fun)
*Fish Hatchery
*Water Treatment Facility
*Booth on water cycle with Ping Pong Balls
 *What makes water interesting/appealing?
*You can drink it
*Shiny and Sparkles
*Ocean
*Makes Landscape Cool
*Can do sports on it
*Water gun fights
*Supports life
*Sanitation
*Cut stuff with it
 
*Expands when frozen
*Cools you off
*Cook with it
*Use it to make electricity
*It's one of the most neutral and gentle compounds yet also the most powerful as it can literally move mountains.
*I like the tactile aspect of it, most specifically the temperature.  For example, jumping into a cold pool or a warm shower.
*The way it moves and can take any shape or form.
 
*Water is the most essential part of life.
*It's natural, beautiful, delicious, resourceful, takes many forms, etc.
 
*What is your favorite way to interact with water?
*To be in it
*The Ocean
*To Drink it
*Water Slide
*Slip and Slide
*Shower
* Getting water and feeling it.
*Observing water.
*Viewing water.
* I like to play in it.
*Touching cool water. But hearing is also nice.
 
*If you had the ability to manipulate flow in a fountain would you?
  
*Nine people said YES definitely they would stop
*I would manipulate it by putting objects in it, but other than that, no.
*I don't think I'd manipulate it.
 
 
*If you were downtown and stumbled upon a hydro power exhibit would you stop?
*Six people said no, they would move on.
*One person said they would stop only if it really drew them in.
*Two people said “Yes, I would take a look.”
* I would never go out of my way to look at it but if it was just in front of me, then yes.
*If I had the time, then I would.- person who said they would not manipulate the fountain
 
 
 
 
 
 
 
 
 
 

Sunday, May 1, 2011

Drawings and more Drawings

Development is finally getting started, and it involves a lot of drawing. Drawing this, drawing that... but we're moving, and doodles help everyone see what the artist sees, so communication difficulties are reduced...

We started on Wednesday by just drawing whatever we saw for the exhibit, no specifics, just whatever came to mind. We got lucky, and people ended up picking whole different areas for doodle analysis. Rafael focused on the space as a whole, and how people would interact with different layouts...how having an exhibit split into pieces would be different that having a single structure to gather around. Justin focused on the footprint and overall shape of the exhibit...the figurative boxes everything else would fit inside. Both Julie and I looked at what the water should be doing. Julie had an idea that choosing different paths should cause different things to happen...one path invokes light while another invokes sound. My doodle was looking at a possible stucture, and some of the individual interactive parts.

On Friday, we started making more decisions, zeroing in on what Justin had been doing on Wednesday, as the basic footprint seemed like a good place to start. After lots of discussion, the final doodle had two water flow paths going in opposite directions, with niches breaking up a long rectangle-based shape with only a ffew curves to the basic outline. The maximum height for anything solid was decided to be between 4 and 5 feet to avoid being intimidating. The idea of a roof was discussed, but it was found to have many drawbacks.